This is a project where we were tasked to make a fictive low poly game trailer. In this project my responsibility was mostly on sound design aswell as editing and composition. But i did make a couple of assets aswell. The assets I made was the campfire and logs which i made in Blender. I also edited and composited this trailer using After Effects.

Some screenshots of my progress in Blender and After Effects

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Spitfire animation

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Pass the Ball